A new (Keyforge) Adventure

I’ve got an unusual opinion regarding Keyforge , the innovative masterpiece born from Richard Garfield’s genius. I think it is one of the best solitaire games out there. I don’t think it gets nearly the attention it deserves from the solo community. And why is this? I believe because it was originally envisaged as a two player game. However, the release of Keyforge Adventures meant that anybody can use any of their decks against an automated opponent. And seeing as every single one of Keyforge’s decks is unique, this makes for almost infinite replayability. As if that’s not enough, you can play Keyforge entirely free (or at least, at your usual PNP costs), at both player counts. During lockdown Fantasy Flight Games released four free Keyforge decks , as downloadable PNP files. Both original Keyforge Adventures ( Rise of the Keyraken and Abyssal Conspiracy ) were also released as free PNP files. So, with all this said, why am I bothering to design my own Keyforge Adventure?...